Last week we made a platform game. I actually learnt a lot about making platform games. Today I'm going to tell you three things that I learnt from making platform games, and how I could use it in my game.
One thing I learnt from the platform game, was how to set up the platforms. You have to go off of the stage and draw platforms for your little character to jump on. After that you change it into a movie clip, and then you have that done. It gets kind of fustrating but, I got through it.
Second thing I learnt from the platform game was making your characters land on the plantforms. It was kind of hard learning how to make sure the codes are right. But, we will probably end up using the platform coding for our game.
Third thing I learnt was going over the coding, and the coding for the Platform. It was a lot of coding for the platform game. If you didn't get the codes right, everything was messed up. It was not fun at all. I ended up getting everything right, so I was pretty happy about it. I'm glad I learnt how to make a platform game, because now my game will hopefully turn out a lot better!
Monday, January 30, 2012
Friday, January 20, 2012
Three things we have complete.
So far this year, Globaloria has been fun. I'm glad I have the partner that I have, because she works a lot. This class gets kind of hard sometimes, but we always have help. Today I'm going to blog about three things that we have gotten accomplished in our game so far. Mostly processing things for the game.
First thing we have gotten done is the scenes. We went ahead and did those so we wouldn't have to worry about it later on. Second thing is some of the coding. The coding is one of the hardest things in this class. That's one of the things that can take a lot of time when using it. Third thing would be getting sounds on the game. I kind of look forward to that.
Scenes was quite easy. I actually didn't have much trouble with scenes. It was interesting having to draw scenes about a fire. The more we have to get scenes done, the more we learn about our topic.
Coding is one of the hardest things to do in this class. You can easily mess something up in your game by putting the wrong code. It's hard trying to get the right codes, and putting them in the right place. If you put them in the wrong place, it'll mess mostly everything on this scene up.
Sounds should be fun. We are going to add a few songs that we listen to onto the game. We will also have sounds like sirens, water sounds, voices, etc. I do think we are making progress, and I hope that we do good!
First thing we have gotten done is the scenes. We went ahead and did those so we wouldn't have to worry about it later on. Second thing is some of the coding. The coding is one of the hardest things in this class. That's one of the things that can take a lot of time when using it. Third thing would be getting sounds on the game. I kind of look forward to that.
Scenes was quite easy. I actually didn't have much trouble with scenes. It was interesting having to draw scenes about a fire. The more we have to get scenes done, the more we learn about our topic.
Coding is one of the hardest things to do in this class. You can easily mess something up in your game by putting the wrong code. It's hard trying to get the right codes, and putting them in the right place. If you put them in the wrong place, it'll mess mostly everything on this scene up.
Sounds should be fun. We are going to add a few songs that we listen to onto the game. We will also have sounds like sirens, water sounds, voices, etc. I do think we are making progress, and I hope that we do good!
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